First, I recruit everything I meet, removing the oldest demon if necessary (from slot b).
Second, I learn every ability I am prompted, it should be fun to try them all.
Third, I am a buffer so I put all points into Vitality (here I assume buff duration doesn't depend on any stat)
And finally, I don't care much if my demons die. I lost 4 demons already
I can concentrate on improving tactics here since I see I have serious problems with it too.
Multiple buffs mean I can pick the best demon for a specific fight and improve it a lot though it does not work that great in practice, I often have to unsummon the demon right after applying 3rd buff because it got wounded too serious.
- Code: Select all
Demon Party Dump File
Version 1/2/2016, Scoring Model: 1/1/2016
Dump file created at: 1/16/2016 1:24:07 PM
Summoner SandmanXXV...
was chosen by the Orb of Power,
selected Buff and Buff as their starting elements,
is currently at Tower:2,
and is still alive!
--==== Main Character ===--
Name : SandmanXXV
Level: 2
MaxHP: 50
MaxSP: 100
Strength: 4
Magic : 21
Vitality: 22
Agility : 7
Cunning : 6
Resist: Mind Light
Weak : Slash Impact Pierce
Abilities Known:
1) Haste (Type: Buff, 35 SP. Improves speed by 33%.)
2) Might (Type: Buff, 20 SP. Improves offense by 25%.)
3) Focus (Type: Buff, 20 SP. Improves accuracy by 25%.)
4) Fierce Stab (Type: Pierce, 5 SP. 70 Power attack.)
5) Low Profile (Type: Defense, Passive. Always dodge projectiles fired by allies unless directly targeted.)
6) Cleanse (Type: Healing, 15 SP. Removes Poison, Infection, and Paralysis.)
7) ------------
8) ------------
Inventory:
3 Heal gem
4 Heal stone
1 Tempest rune
1 Wind card
1 Pure stone
1 Pure gem
--==== Current Party ===--
Name : Goblin
Level: 1
MaxHP: 33
MaxSP: 100
Strength: 10
Magic : 7
Vitality: 10
Agility : 14
Cunning : 14
Resist: Fire
Weak : Mind
Abilities Known:
1) Low Profile (Type: Defense, Passive. Always dodge projectiles fired by allies unless directly targeted.)
2) Mob Cover (Type: Defense, Passive. Gain a 15% chance to dodge attacks when adjacent to an enemy other than the attacker.)
3) Evasion (Type: Defense, Passive. Provides a 10% chance to dodge attacks.)
4) Dash (Type: None, 20 SP. Move to the target position instantly. Cooldown: Charge (8))
5) ------------
6) ------------
Name : Gandayah
Level: 1
MaxHP: 35
MaxSP: 125
Strength: 9
Magic : 14
Vitality: 18
Agility : 7
Cunning : 7
Resist: Electricity
Weak : Fire
Abilities Known:
1) Cleanse (Type: Healing, 15 SP. Removes Poison, Infection, and Paralysis.)
2) Refresh (Type: Healing, 5 SP. Transfers up to 15 SP from the user to the target. Free action. Cooldown: Cantrip (1))
3) Tireless (Type: None, Passive. Increases MaxSP by 25.)
4) ------------
5) ------------
Name : Solid Slime
Level: 1
MaxHP: 54
MaxSP: 100
Strength: 13
Magic : 5
Vitality: 25
Agility : 3
Cunning : 9
Weak : Pierce Fire Ice Electricity Body Light
Abilities Known:
1) Heavy Blow (Type: Impact, 5 SP. 70 Power attack.)
2) Block Impact (Type: Defense, Passive. Provides a 33% chance to block Impact attacks.)
3) Reshape (Type: Healing, 0 SP. Removes all negative status effects, then applies a 125 Power heal. Free action. Cooldown: Endure (5))
4) Malleable (Type: Healing, Passive. Improves natural HP regeneration and healing received (including from the Regen status effect) by 25%. Does not affect healing received based on dealing damage.)
5) Triad Ward (Type: Defense, Passive. Provides a 20% chance to block Fire, Ice, and Electricity attacks. This works even when Stunned, Paralyzed, etc.)
6) Lucky Dodge (Type: Defense, Passive. Provides a 20% chance to dodge attacks. This works even when Stunned, Paralyzed, etc. Triggers a Luck cooldown when activated. Cooldown: Luck (3))
7) ------------
8) ------------
Name : Huo shu
Level: 1
MaxHP: 34
MaxSP: 100
Strength: 10
Magic : 12
Vitality: 13
Agility : 9
Cunning : 11
Resist: Fire
Weak : Ice
Abilities Known:
1) Fiery Claw (Type: Slash, 10 SP. 85 Power attack split between Slash and Fire. Has a 33% chance to Ignite the target, causing damage over a short duration.)
2) Low Profile (Type: Defense, Passive. Always dodge projectiles fired by allies unless directly targeted.)
3) Firestarter (Type: Fire, Passive. Increases your chance to apply Ignite by 50% of the original chance.)
4) ------------
5) ------------
Name : Raicho
Level: 1
MaxHP: 27
MaxSP: 100
Strength: 4
Magic : 7
Vitality: 4
Agility : 23
Cunning : 17
Resist: Electricity
Weak : Slash Impact Pierce Body Mind
Abilities Known:
1) Shocking Touch (Type: Electricity, 5 SP. 70 Power attack. Has a 10% chance to inflict Shock, causing the target to miss their next turn.)
2) Swiftness (Type: None, Passive. Reduces the turn cost of movement and movement abilities by 20%.)
3) High Voltage (Type: Electricity, Passive. Increases your chance to apply Shock by 50% of the original chance.)
4) ------------
5) ------------
--==== Recently Slain Allies ===--
Name : Gandayah
Level: 1
MaxHP: 35
MaxSP: 125
Strength: 9
Magic : 14
Vitality: 18
Agility : 7
Cunning : 7
Resist: Electricity
Weak : Fire
Abilities Known:
1) Cleanse (Type: Healing, 15 SP. Removes Poison, Infection, and Paralysis.)
2) Refresh (Type: Healing, 5 SP. Transfers up to 15 SP from the user to the target. Free action. Cooldown: Cantrip (1))
3) Tireless (Type: None, Passive. Increases MaxSP by 25.)
4) ------------
5) ------------
Name : Slime
Level: 1
MaxHP: 44
MaxSP: 100
Strength: 17
Magic : 6
Vitality: 17
Agility : 4
Cunning : 11
Weak : Pierce Fire Ice Electricity Body Light
Abilities Known:
1) Heavy Blow (Type: Impact, 5 SP. 70 Power attack.)
2) Block Impact (Type: Defense, Passive. Provides a 33% chance to block Impact attacks.)
3) Reshape (Type: Healing, 0 SP. Removes all negative status effects, then applies a 125 Power heal. Free action. Cooldown: Endure (5))
4) Malleable (Type: Healing, Passive. Improves natural HP regeneration and healing received (including from the Regen status effect) by 25%. Does not affect healing received based on dealing damage.)
5) ------------
6) ------------
Name : Will o' wisp
Level: 1
MaxHP: 32
MaxSP: 100
Strength: 9
Magic : 9
Vitality: 8
Agility : 16
Cunning : 13
Immune: Body
Resist: Slash Impact Pierce
Weak : Electricity Light Dark
Abilities Known:
1) Ghost Pierce (Type: Pierce, 10 SP. 70 Power attack. Moves you to different, randomly selected, position adjacent to the target.)
2) Evade Step (Type: Defense, Passive. Gain a 25% chance to dodge attacks when your last action was movement or a movement ability.)
3) Souleater (Type: Dark, Reactive. Responds to a visible character's death by draining them, healing yourself for 7% of their maximum HP.)
4) ------------
5) ------------
Name : Malingee
Level: 1
MaxHP: 32
MaxSP: 100
Strength: 21
Magic : 4
Vitality: 9
Agility : 13
Cunning : 8
Resist: Fire
Weak : Ice
Abilities Known:
1) Fierce Stab (Type: Pierce, 5 SP. 70 Power attack.)
2) Block Slash (Type: Defense, Passive. Provides a 33% chance to block Slash attacks.)
3) Block Pierce (Type: Defense, Passive. Provides a 33% chance to block Pierce attacks.)
4) ------------
5) ------------