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Re: Brand Build Testing

PostPosted: Thu May 30, 2019 3:28 pm
by Ferret
Whoops. I may have missed that (re: Restore Saver), I'll check it when I get home.

The fix to Brand AI is pretty major: the AI was basically ignoring all negative penalties (even though it calculated them properly, which is why it took me this long to catch :/ ) If a Zombie is willing to go to 1 Strength now, it'll be for a darn good reason.

Re: Brand Build Testing

PostPosted: Thu May 30, 2019 4:00 pm
by donothero
I was running speed, so HP regen wasn't really a concern of mine.
Mostly killed everything in a turn or two or ran away after killing one

Re: Brand Build Testing

PostPosted: Thu May 30, 2019 11:54 pm
by Ferret
Yep, Restore Saver is still there! Removed next version though :)

Re: Brand Build Testing

PostPosted: Thu Mar 12, 2020 5:15 am
by summonerd
Hi dev.
thank you for adding this
Once you've declined to pick up a specific Brand, you will no longer
be prompted to pick it up during that session. (You may still pick
it up by standing on it and pressing 'g'.)
This is such a huge QOL for me.
Im really enjoying this patch
GLHF at Nioh 2 and Persona 5 :p

Re: Brand Build Testing

PostPosted: Thu Mar 12, 2020 1:13 pm
by Ferret
:D I'm glad the UI tweak is helping and that you're enjoying the new build.

Thank you for the GLHF :) Good luck in the Tower yourself!