by Ferret » Sat Apr 01, 2017 9:43 pm
Yeah, I'm kinda stuck between a rock and a hard place here: an attack passive like Tormentor could theoretically make sense even on a healer (after all, if he's in melee and has no healing to do at the moment, why not let him hit things for more SP?), so I can't just have it not count. And, as you say, if I start allowing individual demon-ability disabling, we get into all sorts of horrible micromanagement territory.
Even something in between such as a "behave passively" setting is more micro than I generally would want to see. Demon combat's not particularly fast by RL standards already, I'm very wary of doing anything to slow it down further (and indeed, am actively pondering ways to speed it up.)
Re: Continued Freybug aggressiveness: even full pacifists will eventually wade in, and yes, it will usually happen if their situation is such that they feel like even their wimpy attack is their best course of action (i.e.: no one to heal, running critically low on SP, etc)