Re: Combat Mechanics: Power, Damage, Healing
Posted: Thu Mar 16, 2017 8:23 pm
Most Defense bonuses are multiplicative: So, you'd have 100 x 1.25 x 1.375 x 1.25 = 214, or +114% defense.
However, Defense is basically a measure of how long your HP pool lasts. If you have +100% defense for example, it lasts twice as long... in effect meaning you're taking half damage. If you somehow had +200% defense, that would mean your HP last three times as long as normal: in effect, you'd be taking one third normal damage.
However, Defense is basically a measure of how long your HP pool lasts. If you have +100% defense for example, it lasts twice as long... in effect meaning you're taking half damage. If you somehow had +200% defense, that would mean your HP last three times as long as normal: in effect, you'd be taking one third normal damage.