Re: Combat Mechanics: Power, Damage, Healing
Posted: Fri Mar 03, 2017 2:41 am
For the moment yes, the only differences in HP adjustment come from the level of the resistance, and whether or not it is physical or magical.
I hear what you're saying on not every element being equal in terms of how valuable/bad having a resistance/weakness is, and I don't disagree based on current content, but this is one of those areas where I'm reluctant to break out the fine-toothed balance comb before the game is content complete or even close.
I hear what you're saying on not every element being equal in terms of how valuable/bad having a resistance/weakness is, and I don't disagree based on current content, but this is one of those areas where I'm reluctant to break out the fine-toothed balance comb before the game is content complete or even close.