Hoo boy. It took me a while, but I did get to that Dolor run after numerous other runs, successful and not.
Here's a large image of my party and score of this run:
My character build wasn't quite like that of my "Dark Vital" of before, having favored some strength and agility here rather than going heavily in vitality and cunning. For most of the game, my character had an offensive role after applying evasion and defense debuffs. Slash Dance was favorable, as I had a brand that increased cunning and reduced SP costs by a few after moving. Throughout the game my character had other abilities like Tormentor, Swiftness, Slowing Aura, Fearsome Aura, and Low Profile. An essence boosted my agility at one point, so I had it level for the remainder of the game after letting it have a negative bonus but still increase for a while. My character managed to get Dolor from a manananggal by using Revelation on it. I settled on Wither from a Polong for the general debuff ability, which is nice for increasing chances of survival.
I managed to get an early peluda in Anzu's Sanctum; even though the stymphalides accompanying it perished while I was trying to prepare the link, I did manage to get it by having a shikigami take out an ala and an umibozu from a corpse. I gave it baleful from that shikigami, and it did have Rage alongside Vigor Drain. Civatateo was gotten easily with a bronze offering in Tlaloc's Sanctum. Death worms were the only rare encounter I saw with enemy lure and I made use of one with the Well Fed modifier. Even with a brand that made it even slower, it did pack a punch. My ijiraq replaced Ninkasi herself. The two Meamei were recruited from the same group, one with an offering. I still had Pele from Jayle (poor Kamapua'a didn't stand a chance) so the first one got her Volcanic and the second one replaced my Dominion to get Gaudium more often.
The game was pretty solid throughout, with not a single enemy spared. Another early powerful recruit was an ooze in Python's Sanctum, with it spawning in an area that it could get easily cornered in. While it did move away from that hallway, I was able to keep up with Swiftness. I gave it Well Fed, eventually replacing it with the death worm. It definitely helped with Madevra and Paracelsus afterwards, along with many other encounters. Nonetheless, it is not invulnerable, so even enemies like corpo-secco and stymphalides harm it a lot. Anzu's Sanctum turned out to be pretty tricky for me, with the ice groups there having given me quite a bit of trouble. I did get a bmola and managed to get a tuofei (which was quickly preserved and then replaced). At one point I was cornered by ice-slingers, but I barely made it out. For once I decided to stick with a gandayah healer, giving it the nero's healing abilities along with a couple others, and so it got replaced by demas. My peluda was naturally another powerful recruit, but I do remember it going down against Mordecai, who I managed to defeat by using a chakra stone on my bmola.
I did run into a dominion in Tlaloc's Sanctum. By that point I had Dolor, so my party became incredibly powerful. I had Ninkasi swap out with it for every second battle; she had Calm for the dominion's Mindwatch. Dolor is very strong as well, and with Gaudium a lot of fights can end in a flash. On that note, I do think it's fair how Miracle abilities are somewhat limited on allies with them, even if they have Channeler. It makes one have to usually invest in another ally for its use to be more consistent. That aside, one late game encounter that did spook me was one with ibong adarna and bruchas. I was being patient with Dolor, waiting for the right moment to use it and using Wither in the meantime, but my healer got disabled and my PC got petrified, leading to a lot of hurt. At least I got to step out of the way in time. It does go to show that even when you're really powerful in this game, you can be a couple turns away from defeat. I had Telvora show up with Enemy Lure, and her team was pretty nasty, with her asura in particular dishing out lots of damage. I managed to get out of that okay, at least.
On the final floor, I had four mirror chimes. After clearing everything else, I started to use them. The first mirror wraith went down really fast, probably due to the mirror party getting thoroughly Charmed by my ijiraq. The second mirror wasn't as easy, and I defeated them using a lot of my resources. The third mirror was the hardest of all, most likely due to having many less items. My civatateo and ijiraq got preserved, so I relied on my volcanic meamei for healing via Stellar Burst. I resorted to copying Calm onto my character (replacing Low Profile) just to support my allies against the mirror's ijiraq. Even if it was slower, every time it had a turn it was able to do some kind of disruption due to its excellent SP regeneration. Before this fight, I also got to apply that Sa-Ef-Le-Pa brand to my death worm; even if it was very slow, every Chain Lightning attack packed a punch. I also removed Rage from my peluda so it would use its more damaging abilities more often. The fourth fight went somewhat quicker, as I cheated a little by removing my death worm's Poison Veil and Exterminate, only giving it two new abilities after summoning the mirror. I also put Alluring Dance (replacing Fearsome Aura) onto my PC to help even the odds, and I used a Night Rune to take out one of the mirror demons while the mirror wraith was asleep. Once more I defeated the mirror, and so I went on to end the run.
I don't play with online features often, so all of this made me wonder what "Ghost Wins" people have left behind on Tower:29.
All in all, this was a very fun run. I think right now I excel with buffs and debuffs, maybe too much, but it may be my specialization. I think I'll list my other wins of this month so far and give some more general thoughts tomorrow.
My current run is on Tower:9, being an Orb of Power character with Stellar Nova, Weaken, and Cleanse along with passive abilities like Judge's Mien. It's been something of an experimental run so far. I've come to figure that Exorcist's Mien isn't all that great on a low power attack, for instance, so I replaced that already.