Enemy Sense and Safe Corpses

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Enemy Sense and Safe Corpses

Postby wizzzargh » Mon Apr 03, 2017 5:00 am

There's no downside to looting a corpse you know to be safe, yeah? Then I think the auto-explore algorithm should treat safe corpses like currency/items, going over to them preferentially over exploring the level.

PS: The new update has done wonders for early-floor replayability
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Re: Enemy Sense and Safe Corpses

Postby Ferret » Mon Apr 03, 2017 10:21 pm

This is a reasonable suggestion I think. :) Added to the UI pile. :D Thanks!

(And I'm glad the early-floor replayability has improved significantly. :D )
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