Because the new release is getting close, I feel I must attempt to slow you down:
Fume. 0 SP. Can only be used if you took damage since your last turn. Restores 15 SP.
Pace. Passive. Your SP regeneration is increased by 75% as long as you have 50 or more SP.
Restful. Passive. Each 1 point of SP you gain while at max SP restores 1% HP.
Almighty Fury. Passive. Your light and dark attacks have their damage converted to fire or electricity against enemies who are more vulnerable to those types.
Almighty Cruelty. Passive. Your light and dark attacks have their damage converted to ice or body against enemies who are more vulnerable to those types.
Almighty Rule. Passive. Your light and dark attacks have their damage converted to light, dark, or mind against enemies who are more vulnerable to those types.
Abduct. Dark. 5 SP. Must target a shocked, paralyzed, stunned, sleeping, or panicked character. Warps the target adjacent to you. Cooldown: Dark (6)
Grudge. Passive. Increases status accuracy by 0%-50%, based on your remaining HP (lower HP = higher chance).