3 previously requested changes for tooltips will be coming in the next build (Resting Hamster 3):
1) Ability tooltips will now show range.
2) Character tooltips will now show HP and SP as numerical values.
3) Stat tooltips will give additional information about how the bonus compares to other enemies. The current theory is that when viewing a stat for an ally, it will compare to the last enemy you moused over. When viewing a stat for an enemy, it will compare to the last ally you moused over. In both cases, the default will be the player if for some reason the last enemy/ally doesn't work (i.e. they died or were unsummoned.) I'll test that out to see if it feels as intuitive as I'm hoping it does. If it doesn't, I'll just use the level of enemies on the floor and/or the player level or some such.
Screenshots coming soon.