Monster Detection on cleared Floors

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Monster Detection on cleared Floors

Postby wizzzargh » Mon Apr 18, 2016 3:36 pm

One thing I've noticed is that fully autoexploring a floor may mean you have all the items, but there may be demons wandering around that you never even saw. This is most prominent in Anomaly:2, where the spoiled player knows for sure Python waits, and probably wants Python as well. But if you 'missed' the python pack in autoexplore, you have to manually wander until you find those demons(or bounce between portals), which is kinda tedious. Most of the time it doesn't happen or is a non-issue, but when it does, I don't think it adds anything positive to the game.

Would it be possible/worthwhile to add 'nearest monster detection' like in links once you clear a floor? Not sure how Magic Maps would interact with this.

Alternately, even a message that indicates when you fully clear a floor could be nice.
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Re: Monster Detection on cleared Floors

Postby Ferret » Mon Apr 18, 2016 3:56 pm

Monster detection will probably be a summoner perk thing, but I agree some form of solution to this should be implemented. :) I'll noodle on it. :D Thanks for the poke. :D
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