Warning cry fail?

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Warning cry fail?

Postby obsoletion » Tue May 22, 2018 10:46 pm

Hi, this is my first bug report, I'm not sure if there is something I should provide beyond a description.

I saw one of my guys use Warning cry (5 turns of evasion up) and immediately afterward the effect expired on my entire team.

In the combat log the warning cry usage came immediately before everyone's buff effect expired. I would think the effect duration should have been refreshed to 5 turns, but for some reason it didn't.

None of the enemies have any abilities that appear to have caused this.

Thinking it is a bug related to a buff expiring very close to the same time it is refreshed?
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Re: Warning cry fail?

Postby Ferret » Wed May 23, 2018 4:44 am

Hmm.. I haven't been able to reproduce this on my own, but I'll make a note to keep an eye out. :)

Other things you can send to help with bug reports that may help:

1) Pressing F10 from the main game interface will dump your character sheet and some message history to a text file: it will tell you where this happened.

2) You can zip up your Save files and e-mail them to ferretdev.org@gmail.com too. You'll need to go digging for them; Unity places them in different locations on different operating systems. These links may help: https://docs.unity3d.com/ScriptReferenc ... aPath.html and https://docs.unity3d.com/ScriptReferenc ... aPath.html

Thanks for the bug report. :D
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